The VR Speech Trainer is the ultimate solution to overcoming fear of public speaking and enhancing your presentation skills. This cutting-edge virtual reality tool* offers safe environment, for refining your public speaking skills.
Experience an innovative learning environment that uses gamified elements and interactive features to make training fun and exciting.*.
In collaboration with the Technical University of Munich, we conducted a research project that established the scientific basis for the VR Speech Trainer. All research results were presented to international experts through a double-blind peer review process.
The VR Speech Trainer was developed as a virtual reality application for the international speaker and lecture market, with a multilingual approach. Currently, it supports the languages German, English, French, Spanish, and Italian.
Embark on a journey into the realm of virtual reality*, where our AI speech coach awaits to revolutionize your communication and presentation training. The VR Speech Trainer offers you a controlled atmosphere for improving public speaking skills with confidence.
The plug-and-play approach allows you to use virtual reality technologies without extensive setup and focuses on training your presentation skills. Experience an accessible and user-friendly solution.
With user-friendly standalone VR headsets, you can get started effortlessly, without requiring previous technical knowledge. Immerse yourself in an intuitive learning environment and improve your communication skills in a fun way.
The VR Speech Trainer offers different levels of difficulty, and lecture situations. By simulating various audiences in a safe environment, you can practice and refine your speaking abilities while learning to successfully manage interruptions
Benefit from the scientific support of the VR Speech Trainer platform, which offers scientifically sound content and helpful tutorials designed to enhance your presentation skills. This platform enables you to successfully apply what you have learned in practice.
We set the benchmark in virtual soft skills training.*
All training activities are founded on trend analysis and statistics. Our platform enables users to access and review all training data, allowing them to pinpoint the specific areas they should focus their efforts on.
The VR Speech Trainer utilizes artificial intelligence* to provide personalized feedback, which aids in the targeted improvement of your speaking and presentation performance.
The VR Speech Trainer provides a diverse range of lecture scenarios to suit various training situations. Additionally, you have the option to select either a realistic simulation or gamified real-time feedback.
The VR Speech Trainer utilizes the latest cloud architecture, ensuring secure and reliable performance. All personal data is processed in an ISO 27001 certified German data center, adhering to the regulations set forth by the GDPR. The cloud architecture has undergone penetration testing (PEN-testing) and meets the highest IT security standards.
Unleash your potential and gain important soft skills for effective communication and leadership.*.
Prof. Niermann and the Kalaidos University of Applied Sciences in Zurich received the elearning Award 2022 for their implementation of the VR Speech Trainer in academic teaching. The jury acknowledged and commended the learning-psychological and didactic advantages of the VR Speech Trainer for soft skills training. By offering a realistic experience, the VR Speech Trainer aids students in overcoming their fear of public speaking.
Out of the 87 winning projects of the elearning Award 2022, the VR Speech Trainer was recognized as one of the top 3 nominees for the special award "Project of the Year" through a secondary selection process. Ultimately, the VR Speech Trainer secured second place in this prestigious category.
The VR Speech Trainer was honored with the Bavarian Digital Award B.DiGiTAL 2022 by the Bavarian Digital Ministry. The award ceremony took place in Munich and was presented by Bavaria's Digital Minister, Judith Gerlach. The jury recognized the exceptional impact of the VR Speech Trainer's virtual presentation training and awarded it first place.
“Now, you can improve your value by 50 percent just by learning communication skills-public speaking.” – Warren Buffett *
Using the VR Speech Trainer is intuitive and straightforward. Simply follow the instructions provided on our platform at trainer.vr-speech.com and begin your training.
Make the most of your license by utilizing it on all available devices! Explore our single, group, and annual licenses to find the best fit for you. Additionally, we offer custom quotes for companies and educational institutions. Educational institutions can take advantage of our support and enjoy discounts of up to 50%!
If you require assistance, we highly recommend visiting our FAQ section, where you will find crucial information to help you get started. If you encounter any technical difficulties, please don't hesitate to utilize our contact form.
Allows for seamless interaction with both physical and virtual objects, where the boundaries between the real world and digital elements merge even more extensively than in augmented reality. For further reference, you may also explore the concepts of Virtual Reality, Augmented Reality, and Extended Reality.
(Ger. Virtual Reality) refers to the process of gradually fading out the user’s perception of the real environment, allowing for an immersive experience in digital worlds. Through VR, users can become fully immersed in a 360° artificial world, with the ability to move around and interact within it.
Refers to the fundamental reason for an entity’s existence that goes beyond solely pursuing profit. It represents what the entity stands for and the purpose it serves—a sort of “business mission.
A vision represents an ambitious and often daring idea of the future role that a company envisions for itself—a long-term “picture of the future” that is crafted for the distant future, despite the inherent risks involved.
The utilization of game-like elements, such as challenging problems to be solved within a limited time frame, increasing levels of difficulty, immediate feedback following small learning achievements, and ranking lists featuring high scores and awards. Gamification elements are designed to evoke emotions, trigger curiosity, and ignite ambition.
(ger. Künstliche Intelligenz, Ki) Computer-based systems with human-like intelligence refer to systems that possess the capability to learn autonomously and tackle intricate problems. Currently, these systems primarily rely on rule-based approaches and are limited to optimizing specialized tasks such as information extraction, pattern recognition, and natural language processing. However, the full potential of artificial intelligence (AI) is yet to be fully realized.
Non-technical skills refer to the abilities and behaviors that foster interpersonal communication, collaboration, leadership, and problem-solving. These skills are crucial for achieving success in both personal and professional contexts.
Immersion in virtual reality refers to the phenomenon where users perceive a virtual environment as real, becoming fully engrossed in the experience and being potentially distracted by illusory stimuli.
Communication encompasses the process of exchanging information, ideas, and emotions between individuals or groups. This process involves the use of verbal and nonverbal methods, such as language, gestures, facial expressions, and writing, to convey and comprehend messages. Communication facilitates the transfer of knowledge, the sharing of experiences, and the establishment of social connections.
An index of technical terms, along with precise definitions, is provided to assist readers in understanding specific terminology.